The Zulu won an early victory, overwhelming the British with their tactics and sheer numbers, handing the British their single worst defeat to a native African fighting force. Cetshwayo rejected the terms of the ultimatum, leading to the Anglo-Zulu war. Shaka's successors expanded the kingdom through wars with rival tribes and European settlers for almost a century before the British offered an ultimatum in 1878 to King Cetshwayo regarding a territory dispute between the Zulu and the Boers (Dutch settlers in Africa). In the early 19th century, the Zulu Kingdom (lead by Chief Shaka) came to dominate large chunks of the eastern coast of southern Africa. The region was divided up into small tribes and kingdoms, but they kept very few written records of their histories. Little is known about the regions of southern Africa prior to European invasions and colonization.
#Civ 5 zulu update
I will continue to write strategies as time permits, and will continue to check the forums and comments and possibly update these posts if readers provide new insights. I do intend to look at some of the civs whose strategies were significantly changed by the Brave New World expansion (particularly France and Arabia, whose uniques were redesigned). This does not mean that I am completely done with Civ V strategies though. I also intend to get back into modding and some other personal projects. Keep up the good work!Īs for my future plans: I expect to take some time away from Civ to catch up on some other games, like Dark Souls II and some Steam games that I've had sitting on my computer for a while (like Europa Universalis IV). I'd also like to thank the fine folks at Pol圜ast, who have taken the time to discuss and publicize these posts, as well as provide additional feedback. Many of your ideas and strategy alternatives have been incorporated into revisions of these posts, and I've taken your criticisms to heart in writing the subsequent posts. I'd like to specifically thank all of those who posted suggestions and feedback on the forums.
When I first started with Assyria, I wasn't sure if I'd bother doing any other civs at all - let alone all of them! But people read the posts and encouraged me to keep writing them, and now they are among the most popular posts on this blog! I have been very humbled and gratified with the responses that I have received.
But first, I want to take a moment to thank the readers and everyone who has provided feedback and constructive criticism for these posts.
#Civ 5 zulu series
This unit is cheaper to train, has a lower maintenance cost, a better flanking bonus, and gains experience faster than the Pikemen it replaces.Ĭarrying the Zulu, all the previously unveiled new civilizations, and a host of new features, Civilization VI: Rise and Fall expansion is scheduled to launch on February 8, and it comes with a price tag of $29.99 on Steam.Rounding out my series of strategy posts about Brave New World's new civilizations, here is the Zulu.
Moreover, cities with a combat unit garrisoned within them will gain increased loyalty.Īrriving as a replacement to the Encampment district is the Ikanda, which provides housing as well as the ability to train corps and armies outright, without the need of a Military Academy.Īnd lastly, the unique unit of the Zulu is the Impi. The Zulu's national ability is Isibongo, where when a Zulu unit conquers a city, that unit will get upgraded to a corps or an army if the aforementioned civics are already unlocked. These combined units also gain additional combat strength. This ability enables players to unlock corps and armies sooner with the Mercenaries and Nationalism civics respectively. Once again, the very war orientated Zulu civilization is led by Shaka, and he arrives with the leader ability, Ambutho. With only a couple of days left before Civilization VI: Rise and Fall expansion's launch, Firaxis has announced the Zulu as the newest civilization incoming with the expansion, keeping its track record of appearing in every major iteration of the series intact.